Epic Game Store revenue share shifts again — 88/12 stays, but new tier emerges
Epic kept the 88/12 base split but added a 95/5 tier for first-party engine titles. The Unreal-using studios get the better deal.
Epic Game Store kept its 88/12 base revenue split but quietly added a 95/5 tier for titles built on Unreal Engine 5+ shipping with EOS integration. The Unreal-using studios get the better deal — a structural pull toward the Epic ecosystem at the expense of Steam.
Steam still has the install base advantage by a wide margin, but the math gap is now real. A studio that ships exclusively on Epic with Unreal saves a meaningful percentage off the Steam standard split, and the friction to a multi-store launch with one of the stores at 95/5 is small enough that publishers are taking it.